Sunday, December 23, 2012

Design: Phase 3

We held another brainstorming session where we actually played the game (on index cards) and answered several more design questions.

"Skyport Alpha will not be just another space shooter"


Also moved a couple of items to v2.0(1)

Decisions:

Flight / Space travel:
  • Fuel - powers engine for normal space flight
  • Power cells - power jump drive / gate
Starter Packs for starting a new game:
  • Trader pack
  • Mercenary pack
  • Explorer pack


Notes:
(1) This is very helpful to stay on-track and limit the number of "OWTBC" (Oh wouldn't That Be Cool) features that often derail projects.

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