Working on developing the method to sub-divide the galaxy into the appropriate factions. I started our thinking okay... the galaxy is like a sphere so hey lets sub-divide the sphere...
WTF was I thinking... sphere's are just a PIA to figure out location, volume, size, etc...
...and then... it HIT me!
What about a CUBE??? FY! Let's use a cube and fill it with sub-cubes and whatever systems are in each sub-cube belong to the appropriate faction!
Sweetness..... behold a WIP
So now all that's left is to add a box collider; run an OnTriggerStay and collect the objects (aka systems) that are inside (each box) and they all belong to that faction!
OMG, it's looking like a real flippin' galaxy! super-sweetness!
BTW - I freakin' love this shi, er stuff.... :-)
EDIT: Galaxies are NOT usually inside spheres but laid out in a flat disc like structure and so...
there we have a shiny new "flat" Galaxy dics.
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